Game
days devoured by nightmares
8 years ago

Game Modes

I hope to include at least 2 game modes: Roam, and Gauntlet.
The aim of the game is to rescue innocents from demons.
In Roam mode, you do this by exploring.
In Gauntlet mode, you do this by avoiding demons.




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bonus "content" (I use the term loosely) - Demon designs

"bonus" (ha) content

Expanding gameplay Working on timing There are 23 different demon types (kinda) and more planned. So far, there is little/no difference between them. Going to fix that shortly.

Enemies and Map ideas

Recent gameplay takes

tentacles, atmosphere, succubus

Succubus visual design Plotting different succubus types., imcluding, I hope, incubi. They will probably be a few different graphic sets for various models that are generated and loaded randomly.

Fan art for Foolish I'm feeling kinda better so I drew this

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity