Gameplay
Money
-Management
-Weapons
-Buy
-Upgrade
-Sell
-Tools
-Level changes
-Entry point
-Pay off gaurds
-Chance to alert gaurd officer or
target
-Distractions
-Safehouse
-Location
-Layout
-Ammenities
-Utilities
-Traps
-Upgrades
-Bulletproof glass
-Panic room
Level concepts
-Easter island?
-Tutorial
-Start linear then expand
-Assassinate a tour guide
-Small, constant crowd
Story
Ending
-Changes based on cleanliness of
missions and paying off of police
Next up
We are under attack!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Chiaki Nanami!
Another house i made long time ago.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
I was bored, so... ManutKat.
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Regular exercise is key for healthy wings.
Try it out!
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
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