Gameplay
Money
-Management
-Weapons
-Buy
-Upgrade
-Sell
-Tools
-Level changes
-Entry point
-Pay off gaurds
-Chance to alert gaurd officer or
target
-Distractions
-Safehouse
-Location
-Layout
-Ammenities
-Utilities
-Traps
-Upgrades
-Bulletproof glass
-Panic room
Level concepts
-Easter island?
-Tutorial
-Start linear then expand
-Assassinate a tour guide
-Small, constant crowd
Story
Ending
-Changes based on cleanliness of
missions and paying off of police
Next up
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
Showing off player 2 😎
What do you think?
Coming Soon...
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
A sneak peek at the new OST, can you guess what this song will be used for? 🤔
The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror
I thought I would do a quick show and tell, with a 2 min video of the start of the game and some of the game elements, after many many months it is really starting to come together, time to start networking https://gamejolt.com/games/Dungeon_fable/490669










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