Game
Five Nights at Jayson's 4


1 year ago

Game progress is coming along really well!
Half the enemies are coded, most of the graphics are finished, and the rooms are being reworked to be properly functional with the enemy positions!




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Not too bad so far!

Idk how it's holding up as far as Fnaf Fangames in general go, but Five Nights at Jayson's 4 is definitely doing better than I figured it would (That being: not at all)

Also the game has an Itch.io page! So that's cool

So, what if I said I was working on my next FNaF fangame, and am doing twitter promo on Jayson's 4 so it gets attention before the sequel starts getting teased?

And what if I said I would also like some help in getting Jayson's 4 more attention?

#fnaf

An official 2-Night demo for Five Nights at Jayson's 4 is now out!

Have a look for yourself what I've been cooking up!

Check out these Clickteam experiments for the trading card holo effect in POPGOES Evergreen. Featuring a never-before-seen card, Paladin Popgoes. (2021)

1 - Gold glitter

2 - Rainbow spiral

3 - Diagonal rainbow

4 - Segmented diagonal rainbow (FINAL)

Okay, since my strategy for my last game seemed to not work, I'll make this an open question!

What kinda posts/promo has interested you into checking out/playing a fangame before?

What kinda traits or qualities do you look for or like to learn?

blake popgoes evergreen pixelart

The fox

Expect something very tangible in the coming hours...

:)

A soul desolate

Okay, so the game is technically on a mini-break from production, but all I have left to do is the pre-night minigames. Drawing the sprites is gonna take motivation I don't currently have after having worked on nothing but FNaJ4 for half a month straight