I’ve finished the game, finally! (Actually, I finished it a few hours ago, but I figured I’d make a devlog for it too)
So I also figured I might keep expanding on the game, but don’t worry, the download for the post-jam builds will be kept separate.
I’ve finished the game, finally! (Actually, I finished it a few hours ago, but I figured I’d make a devlog for it too)
So I also figured I might keep expanding on the game, but don’t worry, the download for the post-jam builds will be kept separate.
Teaser #1
Teaser #2
Shadow The Hedgehog X pixel art
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Microsoft Windows XP Unprofessional (windows logo prototype)
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
Regional Bulbasaur. #Pokemon
not the greatest house, but it's a house! :D
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
0 comments