It has been several years since I published the game in it's raw state as it is. I feel like I owe those who are interested an explanation as to what happened.
Simply put, I lost the source files, and the engine's license I had at the time has long expired since.
While Construct 2 was amazing tool that did allow me to achieve my goals with relative ease, there was the fact that it is indeed a proprietary piece of software. While the pricing model is affordable even for a hobbyists, there is the inevitable reality that eventually this tool would be surpassed as it's developer moves on to new project. Construct 3 is the evidence of that.
Why not re-create game in another engine?
- I did think of that. If I still had the assets I probably would do that as well. But since then my focus has shifted elsewhere and put my gamedev endeavors on backburner for time being.
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