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Check out the latest recap of development on my brand new NES game, Super Sunny Worldπ!
This update brings major perf improvements, and 2 new gameplay mechanics! #nesdev
MEGA shout out to the awesome Retro & Homebrew Games community for sending me this awesome GB Boy Colour! π
Check out some of the big features that went in during week 4 of development on our new NES game game, "Super Sunny World".
https://gamejolt.com/games/supersunnyworld/786811
This "week" stretched a bit long, due to going away on vacation right in the middle for a couple weeks.
Did you know that today is #InternationalJazzDay? π·π
No? π― Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? π·
Let us know what you think about it and have a great weekend!
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Fan art for Foolish I'm feeling kinda better so I drew this
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
"Our work is never over" they said.
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.




















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