Game
TIRELESS - Fast Paced 3D Platformer
6 years ago

Gamepad Support! #11


Yes, it’s finally here.

So a couple months ago when I was testing the game with a controller,
I thought to myself that the game just wouldn’t work well with a gamepad. This made me make a rash decision that TIRELESS will only be playable with a mouse and keyboard.
Few months later, and here we are. Took quite some brain storming, but here it is.

I managed to make all the UI in the game controller friendly, and the adrenaline mode works in a unique way on a gamepad.

The gamepad controls for the adrenaline mode work similarly to the controls of a car game.

It’s really easy to use, and takes a few seconds to get a hang of.
You will use the RT Button to accelerate and the LT Button to Break or slow down. Moving sideways is done with the left thumb-stick.

So for all of you that wished to play the game with a controller, now you can.

A cool new thing I added is camera shakes,
camera shakes will add a slight bit of realism to the way the camera moves while playing. When dropping down on the ground, when dashing, etc. I think it really makes the game look that much better when in motion.

Download the latest version to apply these changes.



0 comments

Loading...

Next up

To Game Jolt Followers.

I consider customization to be quite important in games, so just like in previous updates, you'll be able to customize the colors of your pacer in an even better way on different parts of the body!

News on TIRELESS and its development!

BETA Playtest Official Trailer

Latest footage of the game! You can play the playtest yourself on Steam!

TIRELESS - Private Testing

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Fan art for Foolish I'm feeling kinda better so I drew this

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack