Hi guys, we’ve put Fatboy into the game. These two gameplay gifs demonstrate our current development progress, including the enchanting mechanics, attacks, and UI of the health bar.
You cal also check this link to see the full gameplay.
Still, there are more to be fine-tuned:
The movement of the monster after it’s hit (stop, move backward, etc.)
The art design of the enchanting mechanic. The current light balls are just for demo.
Leila should fall down to the ground more naturally after attacked.
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