Game
Dropsomething
11 years ago

GBJam Day 4


The whole game won’t have any binaries loaded. Every image is embedded into final javascript and will be loaded inline in js using base64 encoded data. I’ve searched a solution for music and sound effects. Finally I’ve found <a>soundbox</a>

While preloading, the music (incl. waveforms!) will be calculated and finally “rendered” into an audio-tag. No samples are used. Everything is generated.

For soundeffects I’ll go for riffwave.js to pre-render sound effects.



0 comments

Loading...

Next up

Path of Kami: The Evolution of the Lore

Family band complete!

Shuiro Haname. #Commission

Commission for @ShuHaname

Rockin the Guitar, an Axe like Guitar I made for my Uni project

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl

Got some fun collectibles in our game, Path of Kami!

I just wanted to introduce you to my latest musical production and hear some opinions about it. Thank you very much.

Magic staffs created especially for each sign

#moba #zodiac #magic #staff #signs #gamedev #3Dart

Sonic X pixel art.