Game
GENESIS *Being reworked*



9 hours ago

Genesis Rework Devlog #WIPWednesday The "Xx_SALAD_DODGING_CHEESE_MUNCHER67_Xx" Devlog (part 1)


Hey everyone I'm a bit strapped for time becuase I have a work dead line tomorrow night, so I decided to focus on the ai of the fat ugly character instead of the office.

He doesn't have any actual name for this guy, but basically He as the games foxy equivilant where you have to fend him off time to time while he waddles to your "office" I drew a diagram to explain it sort of. As you can see the lard sack starts in it's nest and you'll be able to slowly see it shamble towards you in the hallway. I might change the flash light to whacking it with a wrench or crowbar.

image_2026-03-04_211213807.png

His AI actually isn't coded yet fully. Like I said I'm a bit strapped for time. I've been thinking about adding the fish fingers animatronic as an enemy, origianally He was going to threat when I still had the trap mechanic in mind but I might make a mechanic specific for fish fingers if enough people want the character in the game.



0 comments

Loading...

Next up

Update on some new stuff.

Genesis 2026 Rework Devlog #1: Difficulty System and Basic Cameras

ngihmarte

FUNDRAISER LIVESTREAM #SaveJim

Genesis Rework Devlog #2

springtrap birthday pixelart !!

I've got my hands on a drawing pad for digital art as most of the drawings i've posted are traditional art. drawing on one of these things for the first time feels really strange. Here a little snapshot of smth i made to practice digital 2d Artwork.

Downloaded Krita the other day, trying to get the hang of it. Have some withered animatronics I drew.

#FiveNightsatFreddys #FNAF

Offical 2026 logo varients