I’ve recently found an old project I was working on a year ago. I took a look and decided to pick the project back up, and now we’re here. My game is at the bare MINIMUM of functionality right now, I got the main mechanics working and very basic artwork, I’m not much of an artist. But I’ll be sure to make lots of posts as frequently as I can! Until then, adios guys!
Next up
Updated Stations! Hey guys! I just finished updating the stations in the game. I made it a little less sit there and click and more, sit there and do some shit. Until again, adios guys!
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
So here's the first of the zodiac signs i will make for the next weeks.
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Why walk when you can jump?
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)










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