Game
Untitled Knight Project
9 years ago

Ghost Dashing Mechanic


So far, I have two ideas on how I am going to limit these ghost abilities. The first idea was to have these goblets of green fire across the game, you activate it and that acts as one ghost ability usage. This would allow some pretty challenging platforming, like in the examples below.

5d0b190915546.gif
5d0b190c4f573.gif

The second idea is to have them as a one time pickup, which could be rewarded after finishing certain parts of the game, it would then replenish either over time and/or through enemy pickups. It would still allow challenging platforming, but it means having enemies at certain places in the game.

I haven’t implemented this second idea, but it’s something I will figure out and see which works better, but once one has been decided upon, it would be hard to revert back to the other once the game is more developed.



0 comments

Loading...

Next up

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Have a good Boi

it happens

ooh yes..

Sonic The Hedgehog style Super Smash Bros 4 Pixel art Gif.

Aston Martin Vantage 2019

Day 3...

#AstonMartin #fastchallenge #speedmodeling

PS: I'm really sad, the picture's compressing is very bad and it provoque a drop of quality...

Sonic Red Ridge Update! Everything you see here will surely change by the time i'm done with it, but i'm happy with how it's shaping up so far :D

First pass at setting up some of the final boss UI

One of the tracks from the game. Better sound quality here - https://soundcloud.com/user-684475864-928934460/walk-in-the-dark… - Один из треков из игры. Более хорошее качество звучания тут - https://soundcloud.com/user-684475864-928934460/walk-in-the-dark…