So my last post was 19 days ago… Yeh, I finally finished the ghost spinning attack, I also have breakable walls and I guess hidden areas are becoming a thing?
Break walls, attack enemies, reach ledges or jump wide gaps. Simple enough really.
My biggest problem initially was making it look like it was spinning around the x-axis, but I had a pretty good reference to help me with that in the end.
So what’s next? Well, I need to add a trail effect to this attack, create an upward swing attack in the same manner as this attack, along with downward ghost attack. Breakable ceilings and floors for those two respective attacks.
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