Game
Omnis - The Erias Line (DEMO)
10 years ago

Giver of Stigma (not what you might guess)


GIVER OF STIGMA

In today’s short edition of “making OMNIS”:

A screenshot of my current WIP; a pitcher plant with changeable ‘lust’ for the pollen of different coloured flowers bred into it.

5d0c1649c4470.png

At the risk of repeating myself (see previous blog entry), the idea for this puzzle section is that, once you give the pitchers the stamen they’re…”lusting”…for, they relax their vines and lower drawbridges, allowing you to progress.

I have a plan for creating vines, wrapped around the walkways, that animate and withdraw, allowing the drawbridges to fall. That’ll be tomorrow’s job methinks.

For the rest of today’s work, here’s a screengrab of the whole forest sample-map.
For funzies?

5d0c164a1e850.png

At the risk of establishing another ultimately missed Kickstarter deadline, I believe that this is the last new area I’m going to develop before we get the funding process underway.

#tense.



0 comments

Loading...

Next up

Alright, now the FINISHED Berghis Trading Junk

Work in progress: Trading Junk

Truck Design Design for a truck - the road below is actually the surface section of the Erias Line itself, this being the first time it’s been seen!

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Runestones: from concept to in-game model🗿

I was bored, so... ManutKat.

What you all think

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Demonstration of the spells and their effects :)!

Showing off player 2 😎

What do you think?