1 year ago

#GJAsks One of my favourite video game quotes is from Nancy Drew: The Haunted Carousel.

The quote is:
"Even bad memories have a place in a good life"




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And here's my finished puzzle box model I made in #Blender for my game... I really like the way it turned out

#Devruary Day 2: What was the first game you ever made?

I made a lot of small game projects, but the first game I ever finished and uploaded for other people to play was "7th Heaven" over 13 years ago! It's nice to look back and see how far I've come!

#Devruary Day 9: What's your favorite part of game dev? As I've mentioned before, I love being able to create my own worlds to explore! I also really like sound design, it's a fun way to add a lot of detail to the experience.

So, it's #screenshotsaturday ! We're working on new scene effects, to bring more intensity and atmosphere in some moments, using old movies as inspiration #pointandclick #adventuregame #indiegame #gamedev #madewithunity #2dgame

#Devruary Day 8: What engine are you using in your current game? I'm currently working on two different games, for my puzzle game What Was Found at Ravenhill I'm using Visionaire Studio. For the game "You're Not Welcome to Rennville I'm using Construct 2

Announcing Dagdrøm, a point&click adventure!

https://gamejolt.com/games/dagdrom/738611

A desert community has a serious problem: Their supply of The Dream Tea has run dry. Set out on a journey to find more, somewhere in that tower on the horizon.

Coming to PC & Mac Q1 2023

#Devruary Day 4: How Did You Learn Game Dev? I learned game dev by playing around in Construct 2 and figuring out what everything does. And to this day I'm using that same engine to make the game "You're Not Welcome to Rennville" with @Lit-Lore-Studios !

Here are some more renders of the puzzle box I made in #Blender for my game "What Was Found at Ravenhill"

Thank you all very much for supporting our game. Here we have one of our characters Vincent. He is going to be our guide in this story.

#adventure #textadventure #pointnclick #retro #indie #horror #comedy #mystery #2d #supernatural #spooky #puzzle

#Devruary Day 4: What keeps you making games when it gets tough?

I love creating worlds (just like the games I mentioned inspiring me), so sometimes the motivation is being able to see those worlds come together and explore them myself!