Next up
A screenshot of one of the levels I am currently finishing up. Some changes include:
- More background depth
- New trap types
- Some overall design improvements across the levels
Look out for more updates on the new content and improvements.
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Have a good Boi
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
The whole squad is here!
Interested? Follow me!
Path of Kami, running around the shrine area
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)
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