Well I guess I should put another blog post up documenting my journey through #GlitchJam. We’ve got just a few days left and my game has had a pretty wild ride. I initially decided on an open world game with collecting objects as the goal, which initially was a pretty cool idea (and still is, if the story is done right), but I would need an actual team to work with, which I decided not to do this time. I wanted to work alone to test my skills, because recently I’ve felt as though I’m not as good as I could be. So, anyway, after a first round of playtests, I was told to possibly rethink my game a bit, and add some more features. So now I’m hard at work with VFX, SFX, and recreating the level. I’ve also taken out the collection goal, now its simply make it to the end of the level. I’ve gotten the chance to build some really cool features that I’m excited to show off in the game. Can’t wait for people to play the “finished product”.
Next up
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
Shadow The Hedgehog X pixel art
Update 2.627
New challenges & new effects!
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
An infected room from the second part of Cybel ! Are you up for some cleansing?
Among us_into Madness
Pigs can push buttons for you!
#gamedev #pixelart #screenshotsaturday
Don't forget to wishlist Toodee and Topdee on Steam!
https://store.steampowered.com/app/1303950/Toodee_and_Topdee/
Art made for my friend @ungerbibs . Much love for this <3
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