Hi friends!
This is the first time I’ve gotten a 3D GM:S project to export to HTML5, so I thought I would share it. Your browser must have WebGL.
A lot of 3D features don’t work at all in HTML5, here are some that I ran into:
Drawing floors (replace with a giant block).
Draw a GUI with d3d_set_projection_ortho().
Tiling a texture.
Overall I don’t reccommend attempting a 3D HTML5 game with GM:S; you would have to find a lot of work-arounds for broken features.
-Austin
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