5 years ago

Godot's achievement system template 0.3.1-beta hotfix update!

https://github.com/5FB5/gd-achievements/releases/tag/0.3.1-beta


Changed main node's size to avoid conflict with other UI nodes



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2.0 "The GaBAN" Update Released!

Yep, first steps of my achievement system. It can read json file and show icon with achievement's name (animation includes). Now I'm working on interfaces for user-friendly code.

So, my work on the Godot version of FG is still in progress. It's cool that the game will have a new universal user interface and many GD's features make it easier to develop the game many times over

FG 2.0 development progress. Now background made with GPU particles. Thanks to Godot :)

Yey, my achievement system is very close to the end. Right now I added easier code interface, so achievement notification window can be called via 1 simple emit signal function (of course you must add achievement_ui node to scene you need)

I was bored, so... ManutKat.

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

The whole squad is here!

Interested? Follow me!

Update 2.627

New challenges & new effects!

a drawing I did because I was bored😪. But I love how it turned out.😊