Next up
So, my work on the Godot version of FG is still in progress. It's cool that the game will have a new universal user interface and many GD's features make it easier to develop the game many times over
2.0 "The GaBAN" Update Released!
Yep, first steps of my achievement system. It can read json file and show icon with achievement's name (animation includes). Now I'm working on interfaces for user-friendly code.
Yey, my achievement system is very close to the end. Right now I added easier code interface, so achievement notification window can be called via 1 simple emit signal function (of course you must add achievement_ui node to scene you need)
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Runestones: from concept to in-game model🗿
Shadow The Hedgehog X pixel art
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
"Our work is never over" they said.












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