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189
Game
planeetta
3 years ago

#Godot #Strategy #Groovy

Basic combat-functionality is almost done.

* Unit HP
* City garrison
* New unit graphics




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#Godot #Strategy

* Unit interactions (attack / enter city) * Unit selector and blink

#Godot #Weather

* Unit Wrap * Dynamic Humidity

Unfortunately pocessing humidity takes a heavy toll on system resources.

#techdemo #godot * Forests with dynamic tiling. * Unit movement

we're back into track!

A little scene from Cyan, my horror RPG.

Modeling a car. Can you guess what it's supposed to be?

It's a Mazda!

12% accuracy is my gamer move (It get's a little bloody, a warning just in case)

* Dialogbox for warnings & confirmations * New nodes: Bases & Enemies