#Godot #Strategy #Groovy
Basic combat-functionality is almost done.
* Unit HP* City garrison* New unit graphics
Ooh. I can upload videos here?
#techdemo #godot * Forests with dynamic tiling. * Unit movement
#Godot #Weather
* Unit Wrap * Dynamic Humidity
Unfortunately pocessing humidity takes a heavy toll on system resources.
The combat system is already being implemented and there are also some advances with the environment (WIP)
#gamedev #indiedev #godot
#Godot #Strategy
* Unit interactions (attack / enter city) * Unit selector and blink
We’re excited to announce that we’re working on a new game, a 3D metroidvania with a Low Poly Pixel Art style. Stay tuned for more updates!!!
#gamedev #indiedev #pixelart
It's a Mazda!
#techdemo #godot * Map Edit (Raise Tile/Add Road/Add Farm) * Tile Details (Elevation/coords) * Adjustable Sealevel&Polarcaps
Zombie in action! #GameDev #Art #PixelArt
Racer? #Blender
0 comments