Game
Darkest Nights at Fazbear's

8 months ago

golden freddy design updated because this was like the first idea I had for his design and I thought it would look cooler than just a recolor so yeah guys


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pretty amusing huh? + a short progress update

meme while the last AI gets made

some more old plans stuff you guys get while I continue dev on the scripted events, originally v2 was gonna feature a flashlight for both hallways to spot Bonnie and Chica, in which you'd have to pull up the jammer and hold the button to make them go away

I stole many-a gifts from the whos this morning... what do I do with this garbage??!?!?!?!?!?!?!?!?!

after over 2 years

after 3 versions

after so many twists and turns on the intended release date, first good news, bad news, then good news, repeat

IT'S FINALLY OUT

FNATAS FANS

WE WIN

all the AIs are finished! don't be fooled, the game is still FAR from done, from my estimates, the game is probably only 30-35% done. just a guess though

there are a lot of things to implement still, have chomp and co. in their natural habitat

I suppose I should update, I was kind of slacking a bit yes, only one event was finished since last devlog, and I've just picked things up again since winter break has started. one of the scripted events is being coded right now as we speak

I just wanted to share these scrapped renders I made in earlier development, originally the lighting style was this FNaF 2 flashlight kind of thing, didn't really look too good

(oh and they're also really small cuz of 2.79 being cheeky and making the res-

the next major build is already rather close and I just need to make plushies and graphics updates, have these 2 peeks at the cn and extras screens as callbacks to those devlogs I made

and yes piss freddy is in the game it ain't a secret no more

thanks to a piece of criticism, all the menus will be going through visual revamps to be more consistent to the tone and feel of the main gameplay, here is the new menu!