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snƃnɥɔ ʇsǝƃƃᴉq ɥʇᴉʍ ƃuᴉdɹnɥs oƃ I uǝɥʍ ǝɯ
This isn't the fnaf fangame content I usually stream so I'm making this post just as a heads-up that this saturday you will see me play this game live instead of any fangames
I think it'll be good to not JUST be locked to fnaf fangames anyway so yeah...
Darkest Nights at Fazbear's: The Insanity Shifts is OUT NOW!!!
THANK YOU TO EVERYONE WHO HAS SUPPORTED THIS GAME FOR SO LONG!!!!!!!!!!!!!!!!
some more old plans stuff you guys get while I continue dev on the scripted events, originally v2 was gonna feature a flashlight for both hallways to spot Bonnie and Chica, in which you'd have to pull up the jammer and hold the button to make them go away
I suppose I should update, I was kind of slacking a bit yes, only one event was finished since last devlog, and I've just picked things up again since winter break has started. one of the scripted events is being coded right now as we speak
I just wanted to share these scrapped renders I made in earlier development, originally the lighting style was this FNaF 2 flashlight kind of thing, didn't really look too good
(oh and they're also really small cuz of 2.79 being cheeky and making the res-
the next major build is already rather close and I just need to make plushies and graphics updates, have these 2 peeks at the cn and extras screens as callbacks to those devlogs I made
and yes piss freddy is in the game it ain't a secret no more
I'm so glad Frickbear's 3 is mainstream enough to get roleplay accounts and uh... these kind of threads
all the AIs are finished! don't be fooled, the game is still FAR from done, from my estimates, the game is probably only 30-35% done. just a guess though
there are a lot of things to implement still, have chomp and co. in their natural habitat
this is S I M O N ' S model from DNaF, but lit to where you can actually see him
the hair he has just ended up looking like a really fat neck in the final game
fun fact: if he wasn't in the 2015 style, I always imagined him to look kinda like kurt cobain










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