basic office gameplay? Pretty much done. Characters' behavior is pretty much done, they can kill you and you can deal with them, and you can complete a night. Plus, as mentioned before, all renders for them are finished, and now imported, too!
So, what's the holdup? Pretty much everything else. Screen transitions, story, game progression, tutorials, indicators for things like power/sanity, tweaking the lighting effect in the office, putting in a few easter eggs, all that junk.
It shouldn't take us too long to implement these things, as making sure the characters work is arguably the most important part, but even still, it's quite a bit of work to do, so it won't be a short affair either.
Nevertheless! This is still good for us. We've been making good progress, and if we're able to get all this done, not only should it help the demo get out, but it will also help out development of the game in the long run, meaning the rest of development will only get smoother (hopefully).
We hope you all look forward to what we've got....

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