Game
Five Nights At Slenderman's: The Re-Arrival
5 days ago

Gonna go quiet till the demo actually releases, but as one last dev update, our progress on the demo is about 50 percent. (more info in article)


basic office gameplay? Pretty much done. Characters' behavior is pretty much done, they can kill you and you can deal with them, and you can complete a night. Plus, as mentioned before, all renders for them are finished, and now imported, too!
So, what's the holdup? Pretty much everything else. Screen transitions, story, game progression, tutorials, indicators for things like power/sanity, tweaking the lighting effect in the office, putting in a few easter eggs, all that junk.

It shouldn't take us too long to implement these things, as making sure the characters work is arguably the most important part, but even still, it's quite a bit of work to do, so it won't be a short affair either.

Nevertheless! This is still good for us. We've been making good progress, and if we're able to get all this done, not only should it help the demo get out, but it will also help out development of the game in the long run, meaning the rest of development will only get smoother (hopefully).

We hope you all look forward to what we've got....

slender-man.gif


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Making the game compatible with shenanigans. here's this unused teaser we made for puppeteer before we decided to keep all the new dudes hidden

We finished all the character renders needed for the demo... (that is to say their camera/doorway renders and jumpscares)

now all thats left to do is import them and their mechanics....

in other words... demo soon

That’s supposed to be pink guy btw

what da dog doin?

Here's our current plans for the scope of the cast. We might try to add one or two if the gameplay is lacking, but the point stands that we wanna keep the cast concise and not too cluttered (the other icons are characters not revealed yet)

That’s great news I’m so happy for him

We still need to work on his jumpscare(s) and doorway appearances, but all of slender's renders are done, and we've also reworked his behavior too. He's given us the most headaches by far, but I think we're finally getting him right

also new cams wooo

Thanks dave