
Next up
Good morning, I just uploaded a Devlog video showing Richter's Multiplayer and movement.
As I said before, I plan to make a Castlevania fan game based on the Metroidvania games in the series, so many abilities will be unlockable or nerfed initially.
oops, leaving a little note here about the state of the game, the netcode base is already complete, and now I'm getting ready to program the entities and some other mechanics necessary for a platform game
wait for more news soon :)
@JerielBonilla wanted Symphony Of The Night. Well, there ya go! 😁 #Castlevania #WiseDrums
Added the "Charge Attack". Just hold the Attack button for a bit and release. Kinda works like Megaman's charged buster. Different weapons have different charge attacks. I enjoyed making the particles and shader effects! #screenshotsaturday
Castlevania: Death
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698
Regional Bulbasaur. #Pokemon











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