
Added the "Charge Attack". Just hold the Attack button for a bit and release. Kinda works like Megaman's charged buster. Different weapons have different charge attacks. I enjoyed making the particles and shader effects! #screenshotsaturday
Next up
Started prototyping the Player Assist feature. With a press of a button you can summon party members that will perform their special attacks. I know it looks like Ender Lillies but my inspiration was the Marvel vs Capcom games.
Made some adjustments to the boss AI so that the fight is more strategic, less spammy. This is meant to be the first boss encounter. What do you guys think?
Player Assist work in progress. Close, long, and mid range attacks. #gamedev #godstear #madewithunity
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
I ran the same test with the Player Swap mechanic. You can only choose between one or the other, depends on your decision on who will join your adventure. #gamedev #godstear #madewithunity
@JerielBonilla wanted Symphony Of The Night. Well, there ya go! 😁 #Castlevania #WiseDrums
For this week's progress here's a gameplay of the So'leil fishing village map. #gnomemorewar #indiegame #gamedev #screenshotsaturday #retrogaming
I'm starting on a new level (Dark Forest), but before I dress it up I need to make sure it plays good, so I start by laying out the paths using wireframe tilesets. #gamedev
Working on a variety of things for my game! 🌱🛠️ #indiegame #gamedev #videogames
The journey is almost complete! Check out this comparison images of the mobile version and the new and enhanced version for PC. #gamedev #screenshotsaturday














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