So, despite saying that this project would be difficult for me to work on, since I'd have to work on an old, overheating laptop, I've finally started working on ONaF Custom Night. The game is currently being rebuilt from the ground up, running at 30 FPS, without using any of the old code. At this point, some of the gameplay from the first game is already complete. Development is progressing slowly, but at least it's progressing. I also have a question for you: should I turn this game from ONaF Custom Night into ONaF The Egg Collection? It's just that, essentially, they're the same thing. However, if the game becomes ONaF The Egg Collection, Custom Night will be in the extra menu, unlocked only after completing Hard Boiled mode. That's all I have for now; I look forward to your thoughts on this in the comments.
Next up
Flumpty Night
Work on the Russian localization and the game itself is in full swing (screenshot from the main menu of the Russian version)
Eng: Decided to make my own Deltarune engine for easier game development and current Deltarune projects. Here's the progress
Рус: Решил сделать свой движок по Дельтаруну для более простой разработки игры и дальнейших проектов по Дельтаруну. Вот прогресс
Happy (late) anniversary to my childhood game
Eggs. Just eggs.
As a very small celebration for the release of The Snowing Madness, we've got a new themed sticker pack up! Go get 'em all! (All art by @Pake_Official
) Reminder; you can get these cool stickers by leaving a charged sticker on any of my GJ posts!
ONaF 3 Custom Night?!
Eng: Working inventory and updated attack with mini Spamptons (btw CP is Collision Points)
Рус: Рабочий инвентарь и обновлённая атака с мини Спамптонами (кста, CP это Collision Points (Очки столкновения))
Happy Birthday Blam 🍕🎉❤
(I needed to do an art of this, a digital drawing + sketch)
There will be a pause in the first egg game. There will also be a pause in all three egg games.













1 comment