Bad news: We gave a step back, procedural animations won’t be happening anytime soon, but it will happen later. I’m sure it’s the smartest thing to do, instead of giving two steps towards the wrong direction.
Good news: The game might be done sooner due to our decision on delaying the rig for the next chapter (or even the neeext one) and we will be posting more gameplay features.
So, we lost two weeks, and now we’re going to proceed with inventory and then dialogues. And after that, we will polish and add some magical details to the game and it’s ready for release :).
Thank you all for the patience <3
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