The new Demo was released, and it has a MULTIPLAYER MODE!
It’s still in beta, I’m having a very hard time to make it work correctly and sync everything, but right now it’s playable. Later I’ll improve the multiplayer if I can, now I’ll focus on making Spring Yard and the new characters for the game.
In order to create a multiplayer room, you need to portforward the port 7070 TPC, or play via Hamachi (or even LAN).
It also has a feature that you can lock the game to only a person with that multiplayer code can enter, so if you want to make a livestream and play with people that watch you, you can select against who you’ll fight. The multiplayer code is generated everytime you open the game.
Some bugs were also fixed, and Espio was buffed in order to survive the multiplayer mode.
[CHANGELOG]
***DEMO 1.2.2
-New game mode added: Multiplayer Fight (SCP Battle Simulator) [STILL IN BETA! GLITCHES WILL BE FOUND].
-Fixed a glitch that used to let the player get hurt by touching the side of a spike.
-Espio’s HP increased from 4100 to 4300.
-Espio’s armor increased from 7 to 20.
-Espio’s magic resistance increased from 5 to 15.
-The game can now be played in fullscreen and can also be resized.
-Fixed a missing wall collision in Green Hill act 2 and Marble Zone’s arena 2.
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