0 comments

Loading...

Next up

In school rn

i love programming secret details that arent secret

Postpause slo-mo, also new UI SFX btw, details in article

Hyperblast update is almost done, 2 weeks of development, all levels are finalized, UI is polished, but only testing and smashing bugs remaining

Satelite saving system (but no, they wont stay like Chicken Invaders 4 did, only sorting out which satelites to place according to save file

Gonna start blocking inactive followers, if you got blocked, please, let me know through my alt! (pic unrelated)