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6
18 hours ago

Hyperblast update is almost done, 2 weeks of development, all levels are finalized, UI is polished, but only testing and smashing bugs remaining




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Next up

Satelite saving system (but no, they wont stay like Chicken Invaders 4 did, only sorting out which satelites to place according to save file

Good night

Gonna start blocking inactive followers, if you got blocked, please, let me know through my alt! (pic unrelated)

In school rn

Postpause slo-mo, also new UI SFX btw, details in article

i love programming secret details that arent secret