
Got the loading and unloading of entities in
So I can add these collectables back in, but THIS time, instead of just being "insert standard common collectable", they do have a small but significant function in the gameplay unlike before
Next up
Bad news guys I accidentally deleted everything by accidentally clicking the block- oh wait nvm
But yeah I managed to create it!
There's actually a reason why I did it this way than doing the standard way of doin it
bless the file extention
Just a testing tileset for stuff(I'm sure you already know the reference, but I'm actually having some fun with it!
I honestly thought making tiles would be pretty hard, but as long as they look good enough, they're fine
https://scratch.mit.edu/projects/1185706920/ I did a thing, check it out if ya can
Modded version of KKN from @Kolby125
An actual update! It’s been a lil bit since the last one
I finished the basics of level textures, so now the tiles don’t have to be a default grey anymore
BEWARE THE NOID.
(The classical ol'Dominos mascot)
Is it a good thing when you as the game creator can make up a challenge for your game that you know will bring nothing but pure pain and suffering to the people attempting it
Huh wait I thought it was just Bryant-
Yeah I'm updating it to have more characters than just Bryant, you can probably take a guess who's next(surprisingly not Benji)
Also Name Change to something more appropriate with the mod
(add the dust man theme from mega man 4) omg its dust man from fnf
Febuary over, feeling a lot better and more confident this time
Wish me luck with this once more
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