Game
Bellum
7 years ago

-Grass texture change
-Bush texture change

-Road texture change (Very Unsure of this)




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Major Update! -Massive Texture changes -Map changes -End Goal -Inventory overhall -New Enemy lvl system -Basic quest concept in (Still needs some tweaks)

Just did a major overhal to most of the game, Cleaned up the UI, Working currently on a new Inventory (Still have old one) the game currently has a "End" goal which would take roughly 1-2hrs to complete.

Currently working GUI as it has annoyed me alot. Also done: -Fixed collions (yay!) -Generaly making scripts human friendly I won't upload the next build till I feel happy with the GUI state. I will attached some screenshots of upcoming GUI changes!

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

Werehog transformation process. #sonicunleashed

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.