Game
Bellum
7 years ago

-Grass texture change
-Bush texture change

-Road texture change (Very Unsure of this)




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Major Update! -Massive Texture changes -Map changes -End Goal -Inventory overhall -New Enemy lvl system -Basic quest concept in (Still needs some tweaks)

Just did a major overhal to most of the game, Cleaned up the UI, Working currently on a new Inventory (Still have old one) the game currently has a "End" goal which would take roughly 1-2hrs to complete.

Currently working GUI as it has annoyed me alot. Also done: -Fixed collions (yay!) -Generaly making scripts human friendly I won't upload the next build till I feel happy with the GUI state. I will attached some screenshots of upcoming GUI changes!

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Path of Kami: The Evolution of the Lore

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

a drawing I did because I was bored😪. But I love how it turned out.😊

My D&D art for my family so far (WIP if you couldn't tell)