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Released Carefree mode in Forz'o Gravity, which enables extra checkpoints throughout the game for those looking for a more chill experience
WIP on the item unlock system; by upgrading your item collection you will also unlock new items for your future runs! #screenshotsaturday #roguelite
The game now has fishing! (it's some sort of joke item, quite powerful too)
Reworked the party visual system (Visual data the players receive from each other, such as character and weaponry), so now their appearance should be cleaner! #screenshotsaturday #indiedev #gamedev #bulletheaven
I've just uploaded some of Forz'o Gravity's OST in case you want to listen to it, you'll find it at either the game's page or you can listen to it on YouTube; https://youtube.com/playlist?list=PLd_YyAp1Lxe5EStl6uS06cWd1Fj52… (reuploaded to add preview)
Recently made a game for #viralglitchgamejam: Riftamer! A strategy game where everyone moves at the same time! Now available on GameJolt for free on the browser!
If you like the game, please place your vote at https://gx.games/events/viral-glitch/
I initially tried making Forz'o Gravity 10 years ago and stopped that to start other projects, it wasn't until the recent years that I decided to give this project a go again from scratch, so wanted to share with you lot a video comparing the old game
On the latest version of Forz'o Gravity I have made it so the harder levels are optional so not everyone has to suffer through them
I made some energy projectiles










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