Next up
I initially tried making Forz'o Gravity 10 years ago and stopped that to start other projects, it wasn't until the recent years that I decided to give this project a go again from scratch, so wanted to share with you lot a video comparing the old game
Made it so whoever has the killing blow on bosses will have their portrait displayed for the entire party, designing the portraits for each character has been fun! #multiplayer #roguelite
It's that time of the year, let's get spooky
A little showcase of recent work for Chaosector, such as effects, items, and boss moves!
Reworked the party visual system (Visual data the players receive from each other, such as character and weaponry), so now their appearance should be cleaner! #screenshotsaturday #indiedev #gamedev #bulletheaven
On the latest version of Forz'o Gravity I have made it so the harder levels are optional so not everyone has to suffer through them
I've just uploaded some of Forz'o Gravity's OST in case you want to listen to it, you'll find it at either the game's page or you can listen to it on YouTube; https://youtube.com/playlist?list=PLd_YyAp1Lxe5EStl6uS06cWd1Fj52… (reuploaded to add preview)
I made some energy projectiles
Made two mods to bring dungeon crawlers into Minecraft 1.20.1! (Forge only) LR's Dynamic Dungeon (https://www.curseforge.com/minecraft/mc-mods/lrs-dynamic-dungeon)
It also features compatibility with other mods!
and LR's Blockollection (https://www.curseforge.com/minecraft/mc-mods/lrs-blockollection)










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