Game
Forz'o Gravity
6 years ago

Gravity Vector's 0.2.1 patch changes;

-Slight changes to some of the stages
-Slowed the player's movement speed by a slight amount
-Added a "coyote time" to help on jumping sections
-Added a symbol to let you know when the game is making checkpoints




0 comments

Loading...

Next up

Accidentally made this background sync up to the beat

Been developing a mode which adds helpful checkpoints throughout the levels, for those that are looking for a more chill experience

Possibly keeping this feature which allows the player to see what's ahead

The game now has fishing! (it's some sort of joke item, quite powerful too)

I initially tried making Forz'o Gravity 10 years ago and stopped that to start other projects, it wasn't until the recent years that I decided to give this project a go again from scratch, so wanted to share with you lot a video comparing the old game

Released Carefree mode in Forz'o Gravity, which enables extra checkpoints throughout the game for those looking for a more chill experience

On the latest version of Forz'o Gravity I have made it so the harder levels are optional so not everyone has to suffer through them

It's that time of the year, let's get spooky

I was working on the back-end of things, so I've been quiet for a bit, so here we go; have another tile-system rework! #pixelart #indiedev #gamedev

Made two mods to bring dungeon crawlers into Minecraft 1.20.1! (Forge only) LR's Dynamic Dungeon (https://www.curseforge.com/minecraft/mc-mods/lrs-dynamic-dungeon)

It also features compatibility with other mods!

and LR's Blockollection (https://www.curseforge.com/minecraft/mc-mods/lrs-blockollection)

#Minecraft #MinecraftMods