Game
Forz'o Gravity
5 years ago

Gravity Vector's 0.2.1 patch changes;

-Slight changes to some of the stages
-Slowed the player's movement speed by a slight amount
-Added a "coyote time" to help on jumping sections
-Added a symbol to let you know when the game is making checkpoints




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Not much to show other than some tile rework to make structures a bit more visible.

Released Carefree mode in Forz'o Gravity, which enables extra checkpoints throughout the game for those looking for a more chill experience

Possibly keeping this feature which allows the player to see what's ahead

Experimenting with a combo system and a lil' bit of screen shake (Will add the option to adjust the shake amount)

Added the option to adjust your screen shake (and even increase it for those psychotic enough)

Accidentally made this background sync up to the beat

#FanArtFriday stupid meme I made, I miss you subspace emissary

Added some different effects for the combo counter that kick in at different targets!

As the main part of my game is nearly complete, I have decided to make a teaser for it!

If you like my work and would like to consider supporting me, here's some places you can do so;

https://www.patreon.com/linkedr https://ko-fi.com/linkronny

I made some energy projectiles