Game
Forz'o Gravity
6 years ago

Gravity Vector's 0.2.1 patch changes;

-Slight changes to some of the stages
-Slowed the player's movement speed by a slight amount
-Added a "coyote time" to help on jumping sections
-Added a symbol to let you know when the game is making checkpoints




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I've just uploaded some of Forz'o Gravity's OST in case you want to listen to it, you'll find it at either the game's page or you can listen to it on YouTube; https://youtube.com/playlist?list=PLd_YyAp1Lxe5EStl6uS06cWd1Fj52… (reuploaded to add preview)

Made two mods to bring dungeon crawlers into Minecraft 1.20.1! (Forge only) LR's Dynamic Dungeon (https://www.curseforge.com/minecraft/mc-mods/lrs-dynamic-dungeon)

It also features compatibility with other mods!

and LR's Blockollection (https://www.curseforge.com/minecraft/mc-mods/lrs-blockollection)

#Minecraft #MinecraftMods

I made some energy projectiles

Accidentally made this background sync up to the beat

Been making an alternative battle for a possible easier route

The game now has fishing! (it's some sort of joke item, quite powerful too)

I was working on the back-end of things, so I've been quiet for a bit, so here we go; have another tile-system rework! #pixelart #indiedev #gamedev

As the main part of my game is nearly complete, I have decided to make a teaser for it!

If you like my work and would like to consider supporting me, here's some places you can do so;

https://www.patreon.com/linkedr https://ko-fi.com/linkronny

WIP on the item unlock system; by upgrading your item collection you will also unlock new items for your future runs! #screenshotsaturday #roguelite

Reworked the party visual system (Visual data the players receive from each other, such as character and weaponry), so now their appearance should be cleaner! #screenshotsaturday #indiedev #gamedev #bulletheaven