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Released Carefree mode in Forz'o Gravity, which enables extra checkpoints throughout the game for those looking for a more chill experience
On the latest version of Forz'o Gravity I have made it so the harder levels are optional so not everyone has to suffer through them
Accidentally made this background sync up to the beat
Progress on some of the items/mechanics requested, looking forward to implementing more! (Thank you for the fun ideas!)
Possibly keeping this feature which allows the player to see what's ahead
I made some energy projectiles
Was testing a new enemy type (ranged), and may had forgotten about the importance of giving cooldowns
What kind of items would you like/expect to see in my co-op roguelite? (There's no such thing as stupid ideas, currently at 500+ items)
Been developing a mode which adds helpful checkpoints throughout the levels, for those that are looking for a more chill experience
I initially tried making Forz'o Gravity 10 years ago and stopped that to start other projects, it wasn't until the recent years that I decided to give this project a go again from scratch, so wanted to share with you lot a video comparing the old game
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