Next up
Progress on the item-upgrading rework; instead of individual item upgrades, you will now upgrade a category, which will affect a group of items! #screenshotsaturday #devlog #indiedev #indiegame
As the main part of my game is nearly complete, I have decided to make a teaser for it!
If you like my work and would like to consider supporting me, here's some places you can do so;
Been making an alternative battle for a possible easier route
I made some energy projectiles
Released Carefree mode in Forz'o Gravity, which enables extra checkpoints throughout the game for those looking for a more chill experience
A little showcase of recent work for Chaosector, such as effects, items, and boss moves!
Reworked the party visual system (Visual data the players receive from each other, such as character and weaponry), so now their appearance should be cleaner! #screenshotsaturday #indiedev #gamedev #bulletheaven
Been developing a mode which adds helpful checkpoints throughout the levels, for those that are looking for a more chill experience
Possibly keeping this feature which allows the player to see what's ahead










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