Great, first time using unity Own's Inverse Kinematics system so just it would have load of troubles and mostly not working
Time to think out of the box and code my own short solution shouldn't take time
Next up
Approximately 128 days ever since I woke up one day and decide to make fighting game that may or may not be in future a banger for game, it can't be 100% accurate cause around the same time I decided that, I was working on wandering wally too so yeah
Sad Tux 🐧
It may seem like very little but am proud of what I done, unlike my very previous game I also care about the game structure wise, make it maintainable, flexible and perfect maybe one day open source
almost everything works perfectly with some tweaks
Wally and the little penguin concept and the 3d model view
Infinity...
I can't remember exactly how long it has been in development cause it was side project at first but it's kinda embarrassing people seeing this and say what kind of progress you made so far 😂 💔
For the most part it is functional but maintain good code too
we are getting somewhere, still a whole architecture for leveling and this one is gonna be absurdly dynamic I think modifying it will be inevitabile thing
So this is sorta a prototype for mobile, quick pace rpg game more will be revealed sooner as am still making the mechanics and polishing game it more











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