But before continuing, I have to say that after this update I take a break for an indefinite period of time.
The fixes will of course come out but the global updates are still on break.
As usual, if you find a bug, write to me.
List of changes:
1. Added SCP-575
Description:
SCP-575 initially appear in total darkness. SCP-575 grows, absorbing biological material. It "attacks" the living creatures, sealing its parts and using them to beat, cut and squeeze targets.
After disabling the target SCP-575 breaks its tissues and compresses the victim in its main mass, "absorbing" it.
SCP-575 can appear in any completely obscured area. This seems to be a form of self-origination: the object may appear in any suitable dark area after [DATA EXPUNGED].
Influence on gameplay:
From time to time you should illuminate room after room glass to avoid the appearance of the SCP-575. The appearance of the SCP-575 is accompanied by unclear sounds
2. Added segment with moving through the facility
After the end of each phase, you should go to the right room and [DATA EXPUNGED].
3. Added mini-game "Hack the Door", where you will confront the SCP-939
4. many graphic changes : new noise on the displays, flying dust effect, etc.
5. New Sounds
6. Bug Fixes
7. The Challenges are now available only after passing the game.
8. Added new documents
9. Changes in difficulty balance
10. Optimized RAM usage by three times
11. discord rich presence support
And more...
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