Next up
Sorry for the lack of updates! Alma Mater, Being my first game, had SUPER unorganised coding.
I kept putting it off, but I have officially began recoding all of the game so far. To apologise for the slowdown, here is a peek at what is to come.
BIG NEWS!! (Depends on your definition of big I guess) All enemies' (as of planned) AI have been fully completed! Things will be tweaked here and there, as well as a few bug fixes, but all planned enemies are now fully coded and ready to be added!
LOOK AT THIS AWESOME FANART BY https://www.instagram.com/boxedtuna/ I LOVE THIS SO MUCH THANKS FOR THE SUPPORT!! FOLLOW THEM NOW!
yoink
Looking forward to working on this project, Hoping I can get something playable at some point, Development has been going pretty good, more updates will come as I add things
Made a mod out of my remixes of the base game songs.
This is a little passion project of mine, so support is really appreciated <3 https://gamejolt.com/games/funkinfresh/720064
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Another house i made long time ago.
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
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