Next up
Added a tileset, with only the road tiles for now I also added more NPCs, and trees
Guess who's back? Time for new progress showcase
Say hello... to explosive mushrooms!
Unique NPCs now have dialogue icons!
Today marks the 3rd year for Grid Swarm! And to celebrate it, the game just got updated to version 1.1.0 with these changes:
- Sound balancing - New page background - Faster character movement
There won't be downloadable builds, though. Sorry.
Some more new Dropples!
Also, I might've forgot to tell that they'll appear once you break open their respective capsules
Update on the Town Square: Added 2 unique NPCs (aka those are not Dropples, but I did add 3 more Dropple NPCs), Trevor the Slitherkin 🐍 and Bonnie the Abeilline ("abeille", bee in French + feline) 🐝
Before I go on to work on Penumbra Forest, thought I'll show the progress on the Dripsdale Dex, one of the new features in Smitty 2
This is where you can learn more about many stuff you found throughout the game
I just realized that I forgot to add clouds in the game when I started working on this game, so here they are finally
Whew, after more than 2 weeks, I'm finally back to this project (taking a bit of break)
Anyway, this will the be last from the Town Square that I'll share, because I want to start working on Penumbra Forest next
Finally, time to show Penumbra Forest
Newly, visually-improved over the original from Smitty's Journey
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