Next up
2 posts today because I can't stop forgetting about posting stuff on this platform
First, the most recent one, readable signs and change in atmosphere when one sector away from the boss
Grid Swarm, an arcade vertical shooter where you can only shoot vertically and move in all 4 directions... is finally here!
And second, Yurelumis or ghosts that glow in the dark
They can help the player navigate dark areas like caves, which is where they'll appear
So, I wanna show my project. Actually it was made several months ago, using unity engine and sprites/anitations were made by myself. By the way, the project is entirely in Russian. But if you know him or can use a translator, you can try)
Aaaaand of course I forgot to share my last progress before preparing for the most recent one
Anyway, Bunbunny from Smitty's Journey has been reworked for the sequel (and yes, you can pet it now)
Last Updates:
- Made leaf particle movement random.
- Reduced the damage slow-motion effect.
- Added "Chromatic Aberration" and "Lens Distortion" post-processing effects when the player takes damage.
Working on the Town Square, and so far, it's going places (literally)
There's more I have to add, including NPCs and more buildings
And again, I forgot to share the last clip I shared elsewhere
Map capsules that include the complete map data are hidden around one of the sectors of each location (the map was still unfinished as of the recording of the video)
🔥 Welcome to GIGCRAWLER! 🔥 Chaotic co-op, stolen abilities, procedural dungeons, and insane builds! 💀
âš¡ Wishlist now & support us on Kickstarter! âš¡ https://www.kickstarter.com/projects/1585503379/gig-crawler
#GigCrawler #IndieGame #Roguelite #CoopGaming #GameDev #Kickstarter #DungeonCrawler
Shockwaves have returned from the first game!
But this time, they will be beneficial against stronger enemies or packs of weaker ones
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