This is just a courtesy post to let everyone know that this game is still in development. Due to the holidays coming up I have a lot on my to-do list, but if all goes well the game should be fully developed by the new year.
The full game will feature 3 more bosses, actual story bits instead of the rushed ones that are currently in the game, a better difficulty curve, many more enemy types, and two more game modes.
So far I’ve added ten different wall tilesets and ten different floor tiles, of which each room will choose one of each at random to make things less homogenous; and blood circles, which are magic circles that you must spill blood in to summon a present which will give you an ability such as teleportation or knockback.
Thank you for your interest in my game and happy holidays.
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