Siklo’s demo is coming together!
After a few months focusing on building up the battle system and database, reason why things have been quiet ( wasn’t much to show at this stage).
Now that everything works as it should (barring some balancing), it’s time to start working on the cools stuff: art assets!
The GUI and menus were first, since they make the game look much more cohesive and solid.
Character art and icons/items come next!
Next up
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
"Our work is never over" they said.
Why walk when you can jump?
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.
Hello my space friends! Now I added a space background to the ship. I love that space look but I still feel like stuff is missing. The lighting on the ship needs some improvements I think. Please tell me your opinion!
Pixel art gif
for the past 2 days I finally made the first demo build of shurugami
you can playtest now for yourself here: https://gamejolt.com/games/shurugami/605507
tell me what you think!










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