Game
Beyond
12 years ago

Guide


Keys:

  • Movement(WASD)

  • Attacking(When enemy is selected(mouse) your player will attack it automaticly once close enough, spells can be cast from afar)

  • Skill bar(**1-9, **Skills and usable items can be dragged to skill bar from spell book and inventory)

  • Spell book(K)

  • (I)nventory

  • (C)haracter

Game saves automaticly.

Windows can be accessed from top left corner.

Dragging 3 or more windows to right corner will create empty space for windows.

There are currently 4 spells:

  • ignite (requires fire mage and earth mage as paths)

  • fire bolt (requires fire mage as path)

  • blood sacrifice(requires blood mage as path)

  • haste(available for anyone)



0 comments

Loading...

Next up

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Finished work on the emotions of a new character for the tank universe

Update 2.627

New challenges & new effects!

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

2d lighting experiment

it happens

Explosive domino effect

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa MarĂ­a Regla. It is one of the natural wonders of the country!