We’re currently working overtime on getting as many of the guns created as possible. We’re working both on the models of the guns and also the underlying code to make it easier to add the guns to the game. There’s quite a lot of existing code that needs to be stripped out to make the guns easier to maintain in the future. On top of that we’re adding a special gun range that we’ll have access to in order to test out the accuracy, damage, and distance multiplies of the weapons. All this will hopefully make a better game in the end.
Next up
Melee Combat
Two handed weapons
We are under attack!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
What do you think guys in my robot?Just a beginner in 3d modeling..
My instagram https://www.instagram.com/rojhonbb/
Microsoft Windows XP Unprofessional (windows logo prototype)
Path of Kami, running around the shrine area
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
New Teasers!










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