We’re currently working overtime on getting as many of the guns created as possible. We’re working both on the models of the guns and also the underlying code to make it easier to add the guns to the game. There’s quite a lot of existing code that needs to be stripped out to make the guns easier to maintain in the future. On top of that we’re adding a special gun range that we’ll have access to in order to test out the accuracy, damage, and distance multiplies of the weapons. All this will hopefully make a better game in the end.
Next up
Two handed weapons
Melee Combat
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Chiaki Nanami!
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Family band complete!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
An infected room from the second part of Cybel ! Are you up for some cleansing?
Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901










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