We’re currently working overtime on getting as many of the guns created as possible. We’re working both on the models of the guns and also the underlying code to make it easier to add the guns to the game. There’s quite a lot of existing code that needs to be stripped out to make the guns easier to maintain in the future. On top of that we’re adding a special gun range that we’ll have access to in order to test out the accuracy, damage, and distance multiplies of the weapons. All this will hopefully make a better game in the end.
Next up
Melee Combat
Two handed weapons
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
We are under attack!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Fan art for Foolish I'm feeling kinda better so I drew this
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!
#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Path of Kami: The Evolution of the Lore










0 comments