We’re currently working overtime on getting as many of the guns created as possible. We’re working both on the models of the guns and also the underlying code to make it easier to add the guns to the game. There’s quite a lot of existing code that needs to be stripped out to make the guns easier to maintain in the future. On top of that we’re adding a special gun range that we’ll have access to in order to test out the accuracy, damage, and distance multiplies of the weapons. All this will hopefully make a better game in the end.
Next up
Two handed weapons
Melee Combat
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
I was bored, so... ManutKat.
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Showing off player 2 😎
What do you think?
I worked so hard to get all four of them to the end safely, but then...
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698
I did this on my 3DS ^^ #Kirby










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