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Guys, could you help me choose a name for this Desert map? I'm out of ideas.
Testing the power of the player's fear after the monster detects them. The power will work as follows: after the monster spots the player, the PLAYER will receive a 5-second speed boost; however, energy consumption will be higher during those 5 seconds.
Small Change, added to MainLand (Night) - TinkyTank and Custard Facility (Night), changes between Maps: Custard Facility (Day and Night) - Day/Guardian, Night/HeadLess Dipsy.
Added Chapter 0 Loading Screen - Prologue
New menu for the Fear Frequency campaign. This menu is just a test and not the official menu. But I'd like you to give me some menu ideas for the campaign.
I've added a new map and a new monster to the game. The monster is a combat robot and the map is an Old Station.
New Map added to the game! Bunker Map and other new maps and monsters available soon! and thank you for sharing this map with me @MuriloGamer21DEV
Testing the system for entering rooms without using the "Enter Room Name" option, and it seems to be working perfectly. The game is 80% complete!
Guys, I was thinking of updating the mod to version 1.295, which has the Sandbox mode from Slendytubbies 3, and I'll give more details soon. But I'll have to export everything from my Mod 1.0 to version 1.295.
small things added, Improved CameraBob and also WeaponSway, when you are running or walking the player's arm will move this has been improved, LightFlicker was also added, which is basically when the Monster is close to you the flashlight light will blink











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