Next up
Small Change, added to MainLand (Night) - TinkyTank and Custard Facility (Night), changes between Maps: Custard Facility (Day and Night) - Day/Guardian, Night/HeadLess Dipsy.
New Map added to the game! Bunker Map and other new maps and monsters available soon! and thank you for sharing this map with me @MuriloGamer21DEV
I added an option for you to change the color of your character and even the material of the character's body, this will be applied in Collect and Survival Mode, and the Color is Saved if you close the game or leave a Match.
Added Chapter 0 Loading Screen - Prologue
chat, new mechanic added to the game, and yes, it is not the Custard tracker but rather a Stamina system, the Player runs faster by pressing the Q key, I will show you how it works in this video.
Thank you @Guardian520
for this thumbnail design for the game and also for the name you gave the game, Nightmare Shadow! I really appreciate it!
New menu for the Fear Frequency campaign. This menu is just a test and not the official menu. But I'd like you to give me some menu ideas for the campaign.
small things added, Improved CameraBob and also WeaponSway, when you are running or walking the player's arm will move this has been improved, LightFlicker was also added, which is basically when the Monster is close to you the flashlight light will blink
Small image of a new menu, thank you @Guardian_Gris
for the idea of this Menu
Thank you @LexLuterZedan20
for the Annie character concept; now I can create the texture and add it to the game.











6 comments