Next up
New menu for the Fear Frequency campaign. This menu is just a test and not the official menu. But I'd like you to give me some menu ideas for the campaign.
Testing realistic camera and player flashlight movements.
Based solely on this test, there is no indication whether the feature is present in the demo version or the final version.
small things added, Improved CameraBob and also WeaponSway, when you are running or walking the player's arm will move this has been improved, LightFlicker was also added, which is basically when the Monster is close to you the flashlight light will blink
Test the player's Ragdoll after death.
Just Testing.
I'm testing a new monster model for the game. I thought about making it the Guardian, but it would look too strange with that monster, so I thought about making it a Newborn. I think it fits better.
I added an option for you to change the color of your character and even the material of the character's body, this will be applied in Collect and Survival Mode, and the Color is Saved if you close the game or leave a Match.
Too late.
Short Demo of Survival Mode











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