However, the missions will be like demos and there will be one mission for now, but it is difficult.
Next up
EXE Simulator is one year old! It was on May 29 that I began to actively work on this project, trying to make it better. On this day I am releasing an update for the game.
Meet, super exe's
I added fear for survivors, when EXE is close to a survivor, the survivor becomes more scared, and he will act further in his own way (as I program). Most likely this function will be implemented for missions.
Emotions?!
Today I added a lot of things to the game, but I'll show one thing for now, this is the ability of exe to transform into Tails, later I'll make it so that he can transform into any survivor
ꌩꂦꀎ ꉓꍏꈤ'꓄ ꃅꀤꀸꍟ
thx for 200 views <3
New menu?!
Digging through the files on my computer, I found a file from the very FIRST version of my game (Sonic.exe: The Base of Eggman). I don’t remember whether I posted this game or not, but I know one thing, it’s poorly made))
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