Next up
made things look better with gameover screen and phase selection
hi, we might move to C++ with SDL2
because clickteam has a "out of memory" error which is a big problem and also we can port C++ to many many other systems such as a Nintendo Switch and more.
heres some of my progress using SDL2
yap sesh
What do you think Muffet wants to bake?
New GameOver Screen
Howdy
Finally finished this costume before Halloween
Oh yeah and can't forget that the dog's soul is mine
Lmao I laughed very hard
(mfa is menu mfa don't worry guys)
The new menu because old one was you know lol
Also we need an artist to make "Once Upon A Time" arts
Also we will add name selection and there will be a LOT of referances. Maybe you will be there? Who knows..
Also I will change the game thumbnail.
UTDR Styled - MrJoyShow's Dess
attacks are FINALLY done, ok so
Menu = %100
Credits = %100
Story = %100
Phase 0.5 = %97 (I need to add a skipping feature)
Phase 1 = %90 (Attacks are done, just minor stuff left)
GameOver = %100
We are that close to releasing it,,,










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