Next up
hi, we might move to C++ with SDL2
because clickteam has a "out of memory" error which is a big problem and also we can port C++ to many many other systems such as a Nintendo Switch and more.
heres some of my progress using SDL2
updated my bio
but who cares
chara!!
made things look better with gameover screen and phase selection
Sprite Commission!
nice
i think
have been experimenting with my drawing style a slight bit. So here's a new Undyne drawing
im uncancelling this and showing off new sans sprite (also im the new owner hi) -coaxae
1 comment