Next up
I forgot about this bit, so here it is!
Gonna add the soundtrack later.
hi, we might move to C++ with SDL2
because clickteam has a "out of memory" error which is a big problem and also we can port C++ to many many other systems such as a Nintendo Switch and more.
heres some of my progress using SDL2
so real coding
the part no one cares about
the game is about the be finished for real (demo)
he secretly thinks it's cute
attacks are FINALLY done, ok so
Menu = %100
Credits = %100
Story = %100
Phase 0.5 = %97 (I need to add a skipping feature)
Phase 1 = %90 (Attacks are done, just minor stuff left)
GameOver = %100
We are that close to releasing it,,,
#Undertale10 I never played Undertale besides the Demo of it (and only played a little bit of chapter I of Deltarune).
But it was so everywhere online that I ended up learning about most of it from gameplay videos and even ended up watching fan-animations
yap sesh
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