I know the Engine change will most likely cut off all the visuals ive been talking about leading up to such a feet But, for the better of the feel and better story i must sacrifice the graphics and must focus on the player. The RPG maker engine is just what i had in mind when i saw it on sale so when i bought it i was very happy. I see many people have taken a likeing to this version of the game but i must say it wont be availible long so im going out on a whim here and giveing you all the link to the rpg style game that i wanted to make in the first place. I hope you all enjoy it just as much as i do. http://gamejolt.com/games/adventure/project-fantasy-alpha-0-04/32967/#show-notifications
Next up
Hi game jolt community, I want to start making connections with Hispanic developers on a project I’m organizing for a YouTube video for Hispanic Heritage month. Can’t wait to hear from you guys!
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
Some Shadow boss fight gameplay 👾
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
Among us_into Madness
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