So currently I’m struggling with the tone of the game, expressed in its mechanics. It’s in an uncanny balence between the semi-hyper-realistic - almost roguelike - tone I’m so fond of using, and the more traditional, lots of lives and lots of damage, change direction mid-air, double jumping and wall bouncing tone of most games. Right now it’s a rather awkward mix of the two, and it’s just weird.
Also I’m anticipating the first snowfall I can remember in the past decade, and my first snowboarding experience of my Florida-raised life.
So screw you, it’s -3 degrees here and I’m freezing my ass off joyfully - no updates for you vultures.
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