Game
Cavern Extermination: Yellow Endless Sky
12 years ago

Haha, I'm in -3c weather


So currently I’m struggling with the tone of the game, expressed in its mechanics. It’s in an uncanny balence between the semi-hyper-realistic - almost roguelike - tone I’m so fond of using, and the more traditional, lots of lives and lots of damage, change direction mid-air, double jumping and wall bouncing tone of most games. Right now it’s a rather awkward mix of the two, and it’s just weird.

Also I’m anticipating the first snowfall I can remember in the past decade, and my first snowboarding experience of my Florida-raised life.

So screw you, it’s -3 degrees here and I’m freezing my ass off joyfully - no updates for you vultures.



0 comments

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

art comission.

Just a Pico sprite

Werehog transformation process. #sonicunleashed

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Update 2.627

New challenges & new effects!

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Levels' maps.

not the greatest house, but it's a house! :D

Explosive domino effect