Game
Cavern Extermination: Yellow Endless Sky
12 years ago

Haha, I'm in -3c weather


So currently I’m struggling with the tone of the game, expressed in its mechanics. It’s in an uncanny balence between the semi-hyper-realistic - almost roguelike - tone I’m so fond of using, and the more traditional, lots of lives and lots of damage, change direction mid-air, double jumping and wall bouncing tone of most games. Right now it’s a rather awkward mix of the two, and it’s just weird.

Also I’m anticipating the first snowfall I can remember in the past decade, and my first snowboarding experience of my Florida-raised life.

So screw you, it’s -3 degrees here and I’m freezing my ass off joyfully - no updates for you vultures.



0 comments

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Successful landing

#screenshotsaturday

Path of Kami: The Evolution of the Lore

Runestones: from concept to in-game model🗿

I did this on my 3DS ^^ #Kirby

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Got some fun collectibles in our game, Path of Kami!

Super Sonic Pixel art.

Among us_into Madness